The Culling 2 Review

Jul 14, 2018 - 1:23 PM - by newsbot
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This game is a royale mess.

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- Corsair HS70 Wireless Gaming Headset Review and GIVEAWAY

Jul 14, 2018 - 1:23 PM - by newsbot
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Today we're taking a look at Corsair's stylish new wireless gaming headset, the Corsair HS70 Wireless. Coming in at only $99.99, their competing in a busy market filled with great options. Are they worth the buy? ... [Read More]
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Bless - Future Updates to Feature Elite Content, Combat Tweaks & Balance Changes

Jul 14, 2018 - 1:23 PM - by newsbot
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The latest producer's letter has surfaced on the Bless Online Steam page. In it, readers are informed of four significant features coming with the July 18th update and beyond. On July 18th, players will be treated to the Migra Turis Elite content update that adds "a new level of difficulty" and, of course, new rewards. ... [Read More]
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Coming Soon: Semblance

Jul 14, 2018 - 1:23 PM - by newsbot
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Shape of you.

Semblance is coming soon DRM-free to GOG.com.
The important thing in life is to be malleable. Adaptable. Also sort of cute. Our blob protagonist has got all that so the world has no choice but to bend to his will - quite literally. Solve physics puzzles in a minimalistic, surreal world, by altering the shape and turgidity of the level's elements as well as that of yourself. You will get... [Read More]
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Interview : Matthieu Richez talks Dead in Vinland

Jul 14, 2018 - 1:23 PM - by newsbot
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Like a true survivor.

Trying to tell an affecting story about a family of castaways through a survival/management game is quite the balancing act. Dead In Vinland dare to tackle it and the studio's co-founder Matthieu Richez talked to us about how they managed to pull it off.


... [Read More]
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Interview: Audrey Leprince talks Furi

Jul 14, 2018 - 1:23 PM - by newsbot
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The fast and the Furi-ous

Most gamers have a love/hate relationship with boss fights: they are often a source of hair-tearing frustration due to the difficulty spike and long duration but on the flip side, the feeling of accomplishment they bestow usually makes up for it tenfold.

It's no wonder then that a game which consists only of consecutive boss fights is far from an easy undertaking. Both for the player and the developer. Audrey Leprince, co-founder... [Read More]
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Destiny 2: Forsaken's Scorn Are A Different Kind Of Enemy

Jul 14, 2018 - 1:23 PM - by newsbot
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Destiny 2: Forsaken will introduce an entirely new breed of enemy: The Scorn. These aren't makeovers of existing enemies, and while they're technically reanimated Fallen, you won't be able to recognize them as such; the two look only remotely similar. You'll also have to learn a few new tricks to deal with the many breeds of Scorn, who are much more... [Read More]
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Social features have cut down on toxic behavior in Overwatch

Jul 14, 2018 - 1:23 PM - by newsbot
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Blizzard's global insights group has just finished putting together some statistics surrounding the new social features added to Overwatch a few weeks ago, including LFG and endorsements. ...
... [Read More]
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Video: How devs can apply the 5 domains of play to develop empathy

Jul 14, 2018 - 1:23 PM - by newsbot
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In this GDC 2018 talk, Ubisoft's Jason VandenBerghe takes a crack at refining his five domains of play theory to better account for the realities of game design. ...
... [Read More]
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Colonial Marines modder finds big AI fix by changing one letter of code

Jul 14, 2018 - 1:23 PM - by newsbot
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Word is spreading on ResetEra today about how an experienced modder of Gearbox's 2013 bomb Aliens: Colonial Marines found a way to significantly improve the game's AI by changing one letter of code. ...
... [Read More]
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Dead Space 4 would have been open world, former creative director says

Jul 14, 2018 - 1:23 PM - by newsbot
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Itís been five years since Dead Space 3 came out, and a lot has happened since then. After Dead Space 3ís disappointing sales, EA pulled studio Visceral off the franchise and assigned them to Battlefield Hardline. Then it was on to a Star Wars project that was eventually cancelled. Finally, Visceral itself got the axe, and its former employees have had to find new jobs in the industry.
But if they had gone forward with a fourth Dead Space game, it seems clear that it would have been a... [Read More]
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Warframe - Let?s Talk Codename: Railjack?

Jul 14, 2018 - 1:23 PM - by newsbot
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First of all, let's talk about what we know about the new game mode coming to Warframe in the future, and then we can talk about what the possibilities are. If you have been living under a rock, under the sea, and far away from MMORPG.com, you might not know what Codename: Railjack is. I had the pleasure of attending TennoCon 2018, and of talking to Dave Kudirka the Senior Producer for Warframe ... [Read More]
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